Hello guys is there a way to simplify the mgear picker process and extract all the current controllers into shapes or something?
Sort of yes, there is this tool: Sharing a couple of functions i wrote for anim picker
And as I understand it has been integrated into the later versions of mGear. But if you’re on an older version of mGear, you can use those scripts from that thread.
It lets you change the picker into nurbs curves, or nurbs curves into Picker data. When the nurbs curves are generated, you can edit them, move them around, change their data attributes, and add more from the comfort of Maya objects. So here you could do some scripting to automatically add more and fill in the necessary attributes.
Then when you’re done, load it back into Picker data.
It’s not exactly “simplifying” it, but it will give you access to script and automate some things.
Thank you very much! helped me out