So beautiful!! It works perfectly!
I will modify to be able to set it up within the animpicker, I think it would be nice to have two buttons to increase and decrease the font size depending on the user preferences.
Thank you for sharing!
So beautiful!! It works perfectly!
I will modify to be able to set it up within the animpicker, I think it would be nice to have two buttons to increase and decrease the font size depending on the user preferences.
Thank you for sharing!
haha! Didn’t have to do anything more than (I assume there’s a PICKER_DATA in the scene) set the increasing code to new_value = float(value_str) * 1.25 and 0.75 to decrease the font size. Works like a charm!
Great stuff! Really appreciate you sharing this.
I don’t have a Maya instance to test this now. But I imagine it has a node type you can find them all from, and modify all existing picker nodes at once.
Or from yoh’s script, source_string = cmds.getAttr(f"{sel}.picker_datas")
you should be able to query nodes by cmds.ls("*.picker_datas")
which gets the attributes directly, and then loop directly over the attributes rather than finding the nodes.
(But that is from memory, and PyMEL, so I’m not sure about cmds.)
Also, that dropbox video doesn’t seem to be supported on the forum. Here is the raw link:
https://www.dropbox.com/scl/fi/ymr07sbu4gkbujx1mr8eg/animpicker_FontSize_Cropped.mp4?rlkey=6qmezmq4cuycrqedfctne11yw&dl=0
Hi! thanks for all the feedback and ideas!
I have created a ticket for this one
Also, I have other improvements planned for the anim_picker