About the Bug category
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0
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701
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May 24, 2018
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Lips Rigger problems
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0
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43
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May 13, 2022
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IKFK match not working properly with basic biped
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2
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59
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May 10, 2022
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4.0.9 Joints Description Names error
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2
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92
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April 25, 2022
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Leg_3jnt_01 scaling problem
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8
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135
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April 4, 2022
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Epic_arm mirrored mid_ctr problem
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3
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124
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March 29, 2022
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Adding an empty folder is causing unique naming warnings
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2
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185
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March 14, 2022
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Lips_rigger can't create curves
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2
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192
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February 22, 2022
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Facial rigger isn't python 3 compatible
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19
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704
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February 17, 2022
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Issue: Dyblicate Sym. And Custom Joints Names
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1
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96
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February 8, 2022
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Epic_spines issue
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2
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199
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February 2, 2022
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Some UI elements needing to be clicked multiple times before working
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0
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100
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January 25, 2022
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Metahuman ball joints changes rotation when switching IF/FK
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2
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219
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January 18, 2022
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IK FK switch doesn't match
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5
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698
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January 17, 2022
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SDK (beta) can't open mgear4.0.3
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2
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152
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January 9, 2022
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Updated Curve Different(curve / update_curve_from_data)
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1
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161
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December 5, 2021
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Spine_IK_02 Right behaviour is different to Left
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1
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215
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December 4, 2021
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Issue With Skin Pack Import
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1
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161
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December 3, 2021
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IK-FK Error Using mGear Viewport Menu
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2
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211
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November 22, 2021
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Chain_net MGear 4.0.1
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6
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247
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November 11, 2021
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[Solved] Control tag relative: Can't find reference for object
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5
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257
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October 31, 2021
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Use_blade option in Mannequin_arm_01
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1
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142
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October 24, 2021
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[Solved] Wrist rotation control won't freeze transform
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16
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943
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October 10, 2021
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Leg_3jnt_01 can't be reversed
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9
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441
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September 8, 2021
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Can't set single channel in Channel Wrangler
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3
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167
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September 6, 2021
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'Connect to existing joints' not working with latest Beta? [Solved]
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4
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339
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August 29, 2021
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foot_L0_0_jnt rotation ik fk diffenrent
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3
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742
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August 28, 2021
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Strange line in mgear.component.Main.connectRef2()
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4
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278
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July 24, 2021
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Problem with partial import of guide templates
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1
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233
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July 7, 2021
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Dagmenu root rig requirement
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1
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179
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July 5, 2021
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