I’ve noticed that on the EPIC_arm_02 and EPIC_leg_02 components that it seems built in that the thigh/shoulder joints don’t follow the twist, which is great for retaining volume in deformation. I wanted to try and add a similar thing to the ankles/wrist except for pitching to try and retain some more volume when bending up and down.
I’m still getting used to Python so I did attempt to find where this is being applied to the thigh in the component but am struggling to find it, can anyone lend me a hand as to how I could go about adding a similar feature to the wrists/ankles please?
I’ve added a GIF to hopefully explain what I mean better, cheers all