Hi there, Miquel, Jerome, and every one else involved in the developing of the MGear tool.
Here at Barcelona, have begun using your tool.
We already have a template that includes arms done with the arm_ms_2jnt modules.
But I’ve just noticed two problems:
Firstly, I see there’s a separated arm_C1_blend attr and a arm_C1_blend_hand attr.
Well, Animators don’t like to have two different switch attributes for the arm. I’ve already coded a fix, but if there is a simpler solution for that, it could be nice.
And secondly: I just realized that the switch to ik/fk of the mgear viewport menu doesn’t work with this module. It just keeps delivering this error: # Error: AttributeError: file mGear\release\scripts\mgear\core\transform.py line 537: ‘NoneType’ object has no attribute ‘getMatrix’
The thing is I cannot help using this module. Other than the problems I have found, its the one that best meets the requirements of the production…