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Baking Mgear for renderfarm

Hi!

Im new to mgear. How do i use in on a renderfarm that does not supprt your plugin.
Will it work as is, ore do i have to bake all the Mgear animation?

And how do i bake all the Mgear animation? Select the deform joints and hit bake?
That simple? ore something else?

Thanks!

I think the best option is to bake the geometry to alembic (http://www.alembic.io/) But mGear doesn’t provide any special tool for that. You should research how to do it or talk with a pipeline TD

Cheers,
Miquel

Thanks! i will try that to!

I tried baking to FBX. Got that rendered on the farm.
Im also waiting for them to innstall it on Ranchcomputing tomorrow. :slight_smile:
Gonna check that out and give the comunity a note if that works out. :slight_smile:

Again thanks! :slight_smile:

This post was flagged by the community and is temporarily hidden.

Tried rendering this on Rebus or Ranch but they didn’t have custom support to get this to work in the frame and just rendered out purple. Ended up packaging up and uploading to [LINK REMOVED] after chatting with their support and the frame worked.