Sorry for me not posting in a long time, it’s been a very rough and busy year.
Just a WIP, building a lot of custom modules for Shifter.
All comments, critiques, questions ect are welcome.
Completely custom spine written from scratch, custom shoulder and scapula.
I did some small edits to the leg and arm but nothing huge, just to accommodate the change i made in the IKFK2Bone.MLL. This is for my pipeline, it’s been a long learning process but im hoping to start dabbling in custom face rig modules here shortly.
I am working on a completely custom maya node to have a "Split knee 4 bone input instead of the traditional 3 bone (Hip, Knee, Ankle). I’ll post more about it once I have the prototype going, been busy with studio job so I’m only able to work on this during my weekends and evenings.
edit: I also forgot to post the gif, but the FK has forward and reverse controllers. here is a video explaining this in more depth. The video is old, i already went ahead and did volume preservation in both pin middle mode and full length mode.
I have some kinks to work out but things are going along smoothly so far. Hope all of you are well. Cheers!