Hi, I’m having problems rigging the eyebrows of my character. I’ve tried many configurations but anything seems to work. When I run the script for the eyebrows, I get this warnings:
Warning: Too many coincident knots. Maximum allowed is degree
Warning: Too many coincident knots. Maximum allowed is degree
Warning: brow_L_mainCtl_upvShape (Nurbs Curve): Tweaks can be undesirable on shapes with
history.
The result is a group of controllers with secondary controllers but the only one that controls the joints is the brow controller itself. I tried selecting the secondary controls group created in my setup group and moving them and only then I get the joints moving, by the curves group transform.
As you can see in the image, even though I move the main controllers or the secondary ones the joints don’t move.
I’ve tried with all the info I’ve found in the forum for the brow rigger, (which is very few) with no luck. I’ve tried also with a standard sphere should my character’s head could be the problem, and I get same error.
Any solution to this?
I’m using Maya 2024.1 with mgear 4.0.21