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Chain_01 Component Strange IK Behavior

I was trying to rig an arm but creature has 2 elbows, that means I will have to come up with a solution to handle an IK behavior with 3 sections instead of 2 like in the normal arm. Thought I could maybe use Chain_01 component but this is the result I am getting:

I am also open to suggestions to rig such an arm, thanks everyone.