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Chain Spring - Cache


Do i have to cache the chain spring to render on the farm ore is it enough having the mgear framework innstalled?



Ideally you should bake the animation.


Baking works fine. But when i need to update the animation and delete the baking all the connections to the rig is gone.

I would like to keep the rig intact after deleting the bake so thta i can continue to animate and make further adjustmens.

Is there a workflow that keeps the Chain Spring connected to its rig after i have baked the animation?


Hi @Roy_Ranheim_Kristoff

Are you using the baker synoptic utility tab?


No i did not. I did not know of its excistance. Thank you very much!