Hello mGear crew!
This is my first post to the forums, so I’d like to start by saying a big hearty thank you to the team for providing us with such an amazingly robust rigging toolkit.
Now then, I’ve got a bit of an odd issue going on,
There must be something I’m missing here, or some general Maya knowledge I don’t have about how axes work.
So you see these two control_01 shapes here?
ignore that small one in the bottom right
They’re stacked on top of each other, one slightly above the other. Their axes are in opposite directions from each other. The reason for this is when I grab both of their controllers, I want their behaviour to be that when you move or rotate one of them, the other moves or rotates in the opposite direction. That’s the behavior I want
When building, the behavior is correct when moving the two along the x axis and the y axis, But it’s incorrect when moving along the Z axis. (They move together when I expect them to move in opposite directions)
when I tried replicating the test with normal maya objects here it works fine without issue.
Any help or insight on what might be going on under the hood would be much appreciated,
Thanks