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Divisions に 0 を設定したい ( Is it possible to set Divisions to 0? )

Maya 2020.4 で mGear 3.7.8 を使わせて頂いています。
We are using mGear 3.7.8 in Maya 2020.4.

モバイルゲーム開発で使用しているのですが、モバイルゲームではあまり多くジョイントを使用できないため、できる限り減らしたいと思っています。
We use it in mobile game development, but we can’t use too many joints in mobile games.
Therefore, I would like to reduce the number of joints as much as possible.

そこで、Divisions を 0 に設定したいと思い、settingsUI.py の spinBox の setMinimum を 0 にしたり、attribute.py の addAttribute メソッド内の minValue を 0 にしてみましたが、end_jnt しか生成されませんでした。
So we wanted to set Divisions to 0, so I set the setMinimum of the spinBox of settingsUI.py to 0 and the minValue in the addAttribute method of attribute.py to 0.
However, only end_jnt was generated.

Divisions に 0 を設定しても問題なく生成できるようにして頂くのは可能でしょうか?
Is it possible to set Divisions to 0 so that it can be generated without any problem?

You could investigate using EPIC_leg_01 instead of the Shifter classic leg components.

The Epic leg allows for 0 divisions, and ends up with only 3 joints per limb.

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Thank you for reply !

I tried EPIC_leg_01 with mGear 3.7.8 and got an error…
However, when I tried EPIC_leg_01 on mGear 3.7.11, it was successfully generated in Divisions 0.

Your advice was helpful. Thank you so much. :grinning:

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