Im using the game biped template, and when I place the locators, and build from selection the orientation is off like 45 degrees, and I dont understand why
what am I missing here?
Hi there,
So, it would be nice if there was a bit more of an automatic detection of the plane of the limb. But there isn’t, so you have to make sure it’s planar in a perfect clean triangle.
- So don’t translate the elbow or wrist in anything except local translateX (or whatever the length axis is).
- Rotate the elbow ONLY in Y.
- Rotate the arm in any axis you need to get the elbow and wrist to line up.
If you do that, you should get a better result.