Hello!
I tried to upgrade from mGear 5.0.7 to mGear 5.3.3 and ran into an issue with EPIC_leg_02.
My guide is derived from the gameready biped template and uses EPIC_leg_02. For 5.3.3 I ran the update guide function which finished successfully. When I build the rig in 5.0.7 it produces the following joints structure which works fine:

In 5.3.3 an additional “swing” joint is generated which I don’t need:

When I move the leg_R0_tweak0_ctl control to which this bone is attached, it acts weird.
This is how it worked in 5.0.7:
Is this a bug or am I missing something? I’d appreciate any tips on how to build the rig the same way as it was in 5.0.7.
Here is the complete guide: https://drive.google.com/file/d/1eGN_EcP-PsGhht12MtlIaZXPiDvILRh6/

