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EPIC Mannequin slight translation when building

Greetings. I’m currently trying to match the UE5 Mannequin using the guides, by snapping the guides to the skeleton’s position. However, when building the guides, the newly created joints are very, very slightly misaligned

(green = built joints, light blue = UE5 mannequin joints)

Actually solved this by going into the locator - mgear_rollSpline node and changing the U. Sorry!

the solution is “correct” but be aware of the sampling of the rollSpline solver and avoid the 0.0 or 1.0 values
it needs a little tangency to work correctly for example 0.01 or .99

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