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Export Mgear/MetaHuman animation to Unreal?

So i have a MetaHuman character that is rigged with Mgear, with Z up in the maya settings. Before making some animations i will like to know how can i export the body and face animation to unreal engine 5?

I´m using the latest Mgear 4.0.0 beta in maya 2020.


Maybe this tutorial from @Milio can help you

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Thank you very much.