I’m extracting custom shapes and rebuilding my rig, but it only works the first time I rebuild. When building a 2nd or more time from the same guide in the Maya file any controller that has been extracted fails to build and there’s no controller at all.
So for a rig where all shapes have been extracted there are no controls whatsoever for any build after the first. Deleting the shapes under controller_org reverts the shapes from not appearing at all to building as default.
Current work around is to delete all extracted shapes under controller_org in the outliner, select all controllers and re-extract.
The rig will then build correctly exactly once before the extracted shapes fail to work again.
Please help. If I forget to re-extract I’ve lost all my custom shapes.