Goodmorning.
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When, from the “eye_L\R_over_ctl”, I set the value of Blink to 1 and then - from the “world_ctl” - I scale the character by 0.1 units, the eye rig works well.
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When, from the “eye_L\R_over_ctl”, I set the value of Blink to 1 and then - from the “world_ctl” - I scale the character by 10 units, the rig of the eye does not work well anymore.
The result can be seen from the attached image.
I’m using mGear 3.2.0 on Maya 2019.
Thank you for your attention,
Alessandro_