Hi there, I was trying out the eye rigger 2.0 and all the joints and ctls seem to have generated but the tool does not skin.
I get the error:
AttributeError: ‘MeshEdge’ object has no attribute ‘longName’
The object I am rigging is a mesh and has a shape node. Any ideas as to what is causing the error?
Thanks
*Edit, looks like I get the same error for all the facial rigging tools.
Maya 2024.2, mGear 5.0.6