Hi again mGear guys,
I have an issue with the Eye Rigger.
When I check off the manual corner vertices, the rig builds but the corners aren’t right.
When I check them on, the rig builds incorrectly and messes up the lower and upper eyelids and the entire ability to blink.
See attached video for details:
Eye rigger issue
I’m using mGear 3.1.1
The eye is round and the pivot is in the center, only the iris and pupil are elliptical.
What do I do?
Thanks a bunch!