I could really use some help learning how to compile plugins. I have used cMake before, so I know a little about compiling. I want to learn how to compile the mGear solvers, so I can include the spring collision work here → Mgear springnode gravity
I finally have the correct version of visual studio redistrib installed. I also installed VS Community 2017, and made sure to include the C++ compiler options during the install. I installed scons using the pip installer. And I downloaded excons and included it in the mgear dist folder - C:\mgear_dist-3.7.9\excons. I’ve edited the buildAll.bat file included with the mGear dist to read:
C:\Python27\Scripts\scons.bat -j8 no-cache=1 with-maya=2020 with-mayadevkit=“C:\Program Files\Autodesk\Maya2020\devkit” mscver=14.1
I am using the native tools command prompt to run buildAll.bat. As well as just running the scons line directly. I’ve been able to work through several errors. But now I am stuck. I could use any help I can get. Thanks!
C:\mgear_dist-3.7.9>buildAll.bat
scons: Reading SConscript files …
Using msvc 14.1
[excons] Install ‘colorama’ python module for colored output (‘pip install colorama’).
Invalid ‘install’ item: [‘vendor/QJsonModel/qjsonmodel.py’]
Invalid ‘install’ item: [‘Qtdotpy/Qt.py’]
Invalid ‘install’ item: [‘framework/scripts/mgear/vendor/init.py’]
I’ve tried copying the missing files qjsonmodel.py & Qt.py from my current working mGear installation, to the new dist folder. But I am still getting this error.