Hello! I am new to Mgear and this might be very simple but I can not find the solution.
I have a bipedal character that I’m using the template for, but he has chains on his wrist. They need a controller (I will also need to do the same for some other bits on the rig).
I used the Guide Manager to add a chain controller and parented it to the elbow, so that it follows the correct place but when I do that and build the rig, it has a weird offset when I rotate the arm. It will overshoot, which makes me think it has multiple influences but I am not sure why. If I parent it to the shoulder there is no offset but it doesn’t get parented to the right place.
What is the proper way to add a control to this area?
Edit to add more information:
in the template I am parenting the extra control chain_L0_root that i made to arm_L0_elbow.But when it’s built, and I rotate the arm_L0_fk1_ctrl that is when the control for the chain doesn’t move correctly with it.
However if I move the extra elbow control the rig makes arm_l0_mid_ctl it rotates the new chain control just fine, but it needs to move with the lower arm, so I’m a little confused on the right way to go about it!
Sorry for the long post, I am unsure of what information would be best for understanding. Any advice would be helpful!

