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How do I manage the Control Orientation?

Hi all,

I’m just getting started with mGear, and I’m using version 5.1.0

I’m trying to build the rig from a skeleton. So I exported UE5 Manny and zeroed out all the rotations, and then I used the provided guide template - EPIC Metahuman Template, Y-up, as the guides match perfectly with the character.

Once I build the guide without any changes, it builds fine. Although the hand/wrist controllers on both IK and FK are not oriented or aligned to the wrist. (refer to the screenshot)

No matter what I change in the guide settings, including the blade orientation, it won’t budge.
In the first screenshot with the FK wrist controller, I’ve marked how I’d like my Z and Y axes to be oriented.

I’ve tried a lot of things, basically going through every setting on the arms to find a way to make this controller oriented correctly, but nothing worked for me. So any help or suggestions are highly appreciated.

Thanks