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How do you create new reference arrays that don't have name conflicts between the guide and the rig?

I’m trying to make a new module that takes in a couple of extra guide points from the chest and arm as reference for the build sequence. For the chest I’m taking the input and using it as part of an aim constraint using “self.settings[]” However, I end up getting an error because there’s an object called “spine_C0_1_loc” in both the guide template and rig. How does the IK Reference Array resolve this name clash?
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