I have a controller (UI) that holds several attributes for a leg added during rig build. I’d like to move one attribute so that it appears right under a certain one in the channel box without affecting the order of the others.
Since these are not the attributes that I choose (they come with the leg guide) I don’t think I can manually change them.
I tried doing it through post script but I didn’t manage sadly.
Am I missing something really basic or obvious? Let me know if I can do anything (besides deleting all attributes and re adding them accordingly via script in post build).
Thank you!