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HumanIK Mapper rotating hips 90 degrees

Hello,

I am using mGear at the studio I work for and we are trying to use the HumanIK Mapper to get animation onto the rig. I’ve followed this tutorial 02 mGear 4.2: Human IK Mapper Overview and the rig I’m using is essentially the EPIC Mannequin Template, Z-up.

However when I try to apply animation onto the HumanIK control rig, the Shifter rig rotates 90 degrees at the hip. I have no idea why it is doing this or how to fix it, so any help anyone has would be great!

Thanks
Phil

can you create a ticket on Github? I will check this ASAP. Maybe is related to the Z-UP.

Hey Miquel, thanks for getting back to me and taking a look.
I’ve created a bug report. I hope I’ve done it correctly, here’s the link to it:
[BUG] HumanIK Mapper rotating hips 90 degrees · Issue #540 · mgear-dev/mgear

1 Like

thanks for creating the ticket :slight_smile: