Hello, I have a somewhat specific question.
Has anyone ever tried to make the FK/IK wrist control/module serve as the host for the IK/FK switch?
I understand that adding a host in various types of modules is straightforward, but in this case, I’m interested in making the selected controller - such as the wrist control in both IK and FK modes—the primary host. It might sound unusual, but I think it would be beneficial if the main controller that animators are using also contains the attributes they want to modify.
I’ve tested the arm modules and I cannot add the host to “itself” and I understand why but I am opened for ideas and suggestions.
This way, animators wouldn’t need to switch back and forth between different controllers just to make adjustments via attributes in the channel box. Instead, everything they need would be right there on the controller they’re already working with. This is something I am curious about.
Thank you!