We have a custom rig with this component “arm_2jnt_freeTangents_01”.
When trying to generate the synoptic we have issues with ik pos switch space.
We are getting pops on the elbow and the hands are not following the components (spine_C0_root, spine_C0_effector, etc) we specify in the combo box.
We guess our rigs are missing one element to make this switch operation. Comparing with biped template the component “arm_2jnt_01” creates one group named “ik_rot” which is reflected in the Qt Synoptic. For example, to make the “snap ik/fk” work we had to remove this element, Is this affecting to the switch space operation?
Can you help us?
Thanks in advance!