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Improving pole vector position

Morning all.

Is there a way at the guide state to indicate where the pole vector for the arm will be placed? on taking the biped Y up template in the arm and positioning it for a tpose character. The elbow control builds very close to the elbow. Just curious if I am doing something incorrect here?

There is no way at the guide stage. You would have to write it at the component level, or manually move it with a post process script.

I shared a Github gist, with an algorithm for placing the pole that you could potentially use. It was my intention to submit it as a feature, but I got too busy: Match IK / FK sets the Pole vector to the elbow - #2 by chrislesage

Thanks Chris.

Curious how the controller is so close to the elbow tho when the rig is built.

Could it be that I have short arms? And the calculation of the controllers distance away from elbow is based on the length of the overall arm?

Impossible to say without a screenshot or something.