Hello, I’m wondering why I can’t increase the joint amounts for the Epic Neck, increasing the divisions via component settings will create extra controls but no extra joints?
Thank you for any help.
Hello, I’m wondering why I can’t increase the joint amounts for the Epic Neck, increasing the divisions via component settings will create extra controls but no extra joints?
Thank you for any help.
Can you possibly share your maya file for easier troubleshooting?
There might be some name clashing with the newly created joints which is why the extra divisions doesn’t show up.
Ah, resetting the Joints Naming Rule fixes this, thanks!
I’m just using the default Epic Mannequin Template. It looks like the default naming rules are set to keep the joints in line with the actual epic joints, but then it breaks the functionality, it also stops you from creating new arms etc.
I wonder how to keep the Epic naming while having this work?
I know this is a bit late, but when you create the epic_neck component the naming is wrong and will clash with the spine
legend, good spot.
Thanks!
Glad I could help