Hi!
I’m a coordinator at Halon Entertainment and we are reaching out for mid-senior level riggers with experience working in Maya for future work as it opens in 2024. Our projects typically involve Metahuman and Mgear rigs working in Maya and Unreal. Direct experience with these rigs is not required but would of course be a benefit for the roles. Familiarity using Python in Maya would also be a huge plus! These positions are not open yet but we would love to help build a contact list for when they come through. If you or someone you know would like to network with us, feel free to email me with a portfolio, resume or CV at awier at halon dot com