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Joint not following parent

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I am trying to add a joint for the “Belly” of my character but when I add it to the spine it does not follow the spine joint parent.

Using the game rig template, I set the chain to be a child of the spine and set its parent index to the spine joint I want it to follow.

You’ll need to reparent the belly controller to the spine base controller using a post script if it didn’t work with a rig build.

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