Hi folks,
I’m adding an epic_control_01 component to create a dummy joint to parent face bones. I want to ensure that this joint has uniform transform and no joint-orient values because it should be oriented the same as its parent (the head joint). However, I am getting some joint-orient values when the template has been built.
Is there any way to ensure that it just builds with the transform values of the parent?
Thanks in advance,
Toby