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Matahuman Guide IK / FK Hand axis doesn't match the guide orient before build

Hello guys,
I’ve looked around in the forum and i haven’t seen this , or i think :frowning:

We are using the défault Epic Metahuman Template Y UP, with EpiC Metahuman Snap
The guide are well oriented with the same axis of the metahuman bone hand
.
But after the build of the template, the IK and FK are slightly offsseted from 20° from the original axis of the bone and guide.

Wich i think it shouldn’b be ?!


is there a original settings that we are missing, or it’s by default?
Is there any solution? Because it’s hard to animate with it.

Thank you

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Can confirm recreating this issue, getting similar offset when building a metahuman Y up template with the snap option.

Hello! I am checking that and other issues found on the metahuman template. It should be fixed in the new mGear release :smiley:

3 Likes

Thanks for looking into it! I’ve noticed the same thing happens to the foot joint orientation with the EPIC_leg_02.

1 Like