Recently, I found a Maya good feature which can bundle a lot of node into one node.
Here is a short tutorial about that feature from Maya Learning Channel.
Setting up a Character Asset - YouTube
Even thought it’s a old feature which add into maya for many years, but we almost not realize that feature at all.
I think guide component can bundle with asset as one node,then we can use the native node editor to manage the guide attributes and connection.
Instead of build a new Qt node editor like nxt_editor
or Craft.