I think I know the reason why is this happening but wanted to make sure,
importing Mocap Skeleton Biped to Z up - Meters scene (Metahuman Defaults),
imports guides for HIK but it’s actually in Y up - Centimeters,
if I rotate the template and make it 10X bigger, it looks approx. close to rig in T pose,
but then the Characterize Biped won’t work.
I tried making the scene Y up - Centimeters after importing and matching scale of Mocap Skel. template, doesn’t work either. I tried freezing template after the scale, didn’t work either.
Is there something I’m missing or is it the way it is?
Relatively new to mGear so I might be doing something wrong?