I’m trying to script some of our mgear rigging/mocap pipeline and I’m a little confused by the documentation. In Maya it it says I’m using Mgear 4.0 but the documentation it opens is Welcome to mGear: Rigging Framework for Autodesk Maya — mGear: Rigging Framework 3.5.0 documentation and says 3.5.
If I search in the documentation field for mocap or bake it returns no results.
However I’m able to use these commands:
from mgear.shifter import mocap_tools
mocap_tools.importSkeletonBiped()
I’m particularly interested in a way to bake the skeleton after it’s been characaterized.
However I’m not able to find any reference for them on the documentation.
Is there another way of finding documentation?