hello everyone, i wanted to find out about facial rigging.
in the current version 5.0.x it says that the facial rigging tools are legacy. Does this mean that these tools are no longer being developed? And what is the current facial rigging workflow for rigging lips and brows? the mouth can be rigged well with the current shifter components. There are also current tools for the eyes and eyelids. but lips and brows are actually missing - apart from the legacy “facial rigger toolset”.
we have of course seen the mGear video documentation on the “mouth slide surface” workflow - but this workflow does not meet our expectations - (compared to advanced skeleton workflows).
So my question is:
is a new facial rigging tool planned in mGear or what is the current official workflow für facial rigging in mGear 5.0x?
many thanks,
Christian