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mGear 5.2 Release!

Weโ€™re excited to announce mGear 5.2, bringing powerful new features to the open-source rigging framework for Autodesk Maya.
Highlights:
:small_blue_diamond: Blueprint Guides โ€” Define standardized rig settings shared across multiple characters with per-component override support. Perfect for studio-wide pipeline standardization.
:small_blue_diamond: Custom Steps UI 2.0 โ€” Complete overhaul with drag & drop, collapsible sections, custom step groups, JSON config I/O, and pre-built templates for common tasks.
:small_blue_diamond: Guide Explorer & Guide Tools โ€” New intuitive interface for navigating and managing complex rig hierarchies.
:small_blue_diamond: xPlorer โ€” A fresh alternative to Mayaโ€™s Outliner, inspired by Softimage XSI, Cinema 4D, and Blender.
Plus improvements to Eye Rigger, SDK Manager, RBF Manager, HumanIK Mapper, spring components, build performance, and comprehensive new documentation.
A huge thank you to all contributors who submitted PRs for this release โ€” your work makes mGear better for everyone! :pray:

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