Is there a way to, along with body rig, we can export facial rig as well and create Control rig in Unreal from those data?
Getting all of the character that is rigged with mGear in maya to Unreal Engine?
Body and face?
Is there a way to, along with body rig, we can export facial rig as well and create Control rig in Unreal from those data?
Getting all of the character that is rigged with mGear in maya to Unreal Engine?
Body and face?