We’re seeing differences when we render via:
- Cache in Maya to .ass renderablable scene, then command line render kick with shutter 0.2
- Render in Maya Sesssion: arnold with render globals : shutter 0.2
- Playblasts in Maya VP2.0 with shutter 0.2
We can make them match, but we need to ‘bake out’ the mgear animation first.
Is there a way that we don’t require the baking out step?