Hello,
I’m testing mgear with the EPIC’s templates, both mannequin and metahuman. When I build the rig it’s not creating a neck joint, just a head joint. However, the unreal one has the neck joint.
Is it a bug? Or is it on purpose?
Thanks a lot!
Hello,
I’m testing mgear with the EPIC’s templates, both mannequin and metahuman. When I build the rig it’s not creating a neck joint, just a head joint. However, the unreal one has the neck joint.
Is it a bug? Or is it on purpose?
Thanks a lot!
This has come up a few times recently. It’s a name-clash in the joint names. You’ll need to adjust your guide settings.
Also encountered this problem.
I found the problem only occurs in version 4.0.9. Can this be corrected in the next version please?