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Neck joint in EPIC's templates

Hello,
I’m testing mgear with the EPIC’s templates, both mannequin and metahuman. When I build the rig it’s not creating a neck joint, just a head joint. However, the unreal one has the neck joint.
Is it a bug? Or is it on purpose?

Thanks a lot!

This has come up a few times recently. It’s a name-clash in the joint names. You’ll need to adjust your guide settings.

http://forum.mgear-framework.com/search?q=epic%20neck

Also encountered this problem.

I found the problem only occurs in version 4.0.9. Can this be corrected in the next version please?