Hi everyone,
I am trying to create a neck setup where we don’t need ik and many controls that are coming with neck_ik_01.
I created 2 controls parented under each other for the neck chain and I want to be able to make my neck localized by adding a control on the origin and spine effector to my ik reference array list.
I found out that I need to switch Connector to “Orientation” on my neck control but if I do that, controls building in a weird rotation instead of aiming down the chain and they snap if I switch to spine space. I also disabled World Space Orientation Align option.