I’m new to all this, and I’m already in a mess!
mGear has all the great features I need in my rig (rounded limbs, stretch, FK/IK, etc. etc.), but I only want to use it for the limbs of my character (shoulder to wrist, hip to ankle). No body, head, hands or feet. I basically want to make arms and legs that are freely movable from their base joint, and that can be built onto so I can create my own hands and feet. The body I’ll be dealing with is a completely separate mesh, which won’t be rigged with joints.
With mGear, rigs don’t seem to be built in a simple hierarchy. Is there any way for me to achieve something like this? I just can’t figure out where to begin!
Any help would be an absolute life-saver - thanks so much!