Hello I am stuck with the post script stuff. I am making an Epic bipedrig and I want to run a post scrtip to hide all the controller shapes I do not need to be visible when I build the rig from the guide.
For example,I do not need to have visible spine_C0_tan0_ctlShape and spine_C0_tan1_ctlShape.
The script I use is :
import mgear.shifter as shifter
List of objects to hide the controller shapes from
objects = [obj1, obj2 …] # Replace with your own objects
Loop through each object in the list
for obj in objects:
# Hide the controller shape
shifter.hideControllerShape(obj)
I do not have an error (with other scripts I did), but it does not hide the controllers shape I enumerated neither.
So I am not sure what I am doing wrong, hope someone to be able to help me out with this one.
Thank you!