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Problem creating and updating rbf with controls and their children

Hi there,

I’m having some issues while using rbf on maya 2024, with mgear 4.2.2

When creating rbf’s i always have issues with the following controls in a chain (I tried lite chain, chain_01 , springs, and a chain of control parented to each others, and a non mgear chain of controls).
Each time I want to update or add a new pose, the registered pose adds an offset. I even got the isue when it kept adding an offset each time I pressed edit.

It seems to only happen on controls that are children of another control (it happened on a short pant, parented to the leg for example, or the second chain of a longer shirt)

I also have this issue when using the mirror, the mirrored rbf seems to be flipped.

I also tried using the weightdriver from mgear since I’m also using shapes and ngSkin on this project. but the problem stays the same.

I tried using and not using the “add pose in worldspace”.

Anyone else had this issue before ?

Thanks in advance for any help you could give :slight_smile:

NOTE: Since I’m a new user, I can only add one media, I’ll see if I can add more in the comments.

The problem was not present in maya 2022.

Here is the gif for the skirt problem

And here is the gif for the leg mirror