As many I really like the more Object Oriented aproach of Pymel vs Cmds, and has been a bit distressing and inconvenient that Pymel has fall in this fuzzy area where we don’t know if we can be confident that would be maintained for future versions of Maya so I understand the logical move to this own wrapper. One thing I found for example is that some mgear methods that I use in our postprocess are no longer working in maya 5.0 for example from rigbits module we usually make use of the very convenient method to create offset groups about another node (addNPO) where you provide the node that will receive this new offset group above, now if you invoke the method and provide the node, by string or pymel object, throutgh and error in both cases (expected in the former not in the latter) so how will be the right aproach to keep using this methods in the new versions of Mgear, a little guide to the new PyMaya would be great and probably a kind of FAQ to how to deal when sometimes PyMel or Cmds in case that are needed can coesist with this new wrapper.
David
EDIT: I just saw that something very similar was commeted in this post but is already closed