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[Question] Rigging approach for cartoony unified eyemask using mGear

Hi! I’m currently trying to rig a cartoony unified eyemask and as there are many experienced 3d riggers here I wanted to ask how would you approach this type of rig using mGear? What nodes / components would you use? Thank you!

This is an example from the free rig called Muddy available online.

eyerig