Questions about the force uniform scaling in all joints by commection all axis to Z axis option
My animator requires a single-axis scale object. I checked my rig because I checked the force uniform scaling in all joints by commection all axis to Z axis setting in the guide’s setting interface, which made it impossible to scale the object in a single axis.
Is it possible to achieve single-axis scaling without breaking the rig structure? Is there any better way?
Thank you!