Hi, I’m switching to maya from 3dsmax and I learn to use mGear.
I want to use the RBF manager to set my compens articulations system’s. But the behavior is not what I expected. In the some poses my joint take an offset when I add a new posing or when I edit the pose.
I created an “art group” in the “setup group” with parent constraint between the clavicle joint’s and arm joint’s. Next I create 4 joints with “npo group” for each. I cleaned Joint Orient and Transform attributes to zero. And finally I setup my RBF parameters.
You can see the gif:
I’m trying to fix the little preview ^^
I don’t know if this behavior is due to a bad setup or a bad understanding of the system, or if it is a bug.
Thanks a lot for yours help.